Nielsen Norman Group — engagement modelled as expected utility = perceived value minus interaction cost; abandonment can happen within seconds when perceived value drops
Summary
Claim: Nielsen Norman Group frames user engagement as expected utility = perceived value minus interaction cost. A well-built tool delivers a high-value answer for modest, well-signposted effort, raising expected utility. Abandonment can happen within seconds when perceived value drops.
Source: nngroup.com engagement / form-design literature.
Confidence: Industry-consensus (NN/g is an independent UX authority — no portal/calculator vendor incentive).
Why this matters for Candid: Operationalises the Kivetz, Urminsky & Zheng (2006), Journal of Marketing Research — goal-gradient in consumer contexts: cafe loyalty stamps completed faster as customers neared reward; online raters persist longer near reward mechanism in interface terms. A tool that fails the value-minus-cost test is abandoned regardless of how well its psychology is grounded. Pair with R2 — Design every multi-step tool for the goal gradient: visible progress + low interaction cost + start-state non-empty when possible.
Related entries
Referenced by (3)
- reference Research brief: why interactive tools deepen a business's relationship with its audience — a mechanism-level research package (June 2026) relates-to
- rule R2 — Design every multi-step tool for the goal gradient: visible progress + low interaction cost + start-state non-empty when possible depends-on
- reference Csikszentmihalyi (1990), Flow: The Psychology of Optimal Experience — three conditions: clear proximal goals + immediate feedback + balance between perceived challenge and skill relates-to